Sunday 13 April 2014

False Gods, Horus Heresy book 2

Where Dan Abnett's initial novel for the starting trilogy of the Horus Heresy lays the groundwork for the characters, the universe and possibly most importantly draws you in to care and value the people involved, it is not until Graham McNeil takes over with False Gods does the actual start of the Horus Heresy truly take place (ignoring certain facets pertaining to the Word Bearers etc if we are being pedantic).



False Gods predominately looks at the events on the moon of Davin where the Warmaster returns to a previously "complaint" system under the information given by Erebus, First Chaplain of the Word Bearers. What unfolds is often a well known piece of information for warhammer 40k enthusiasts (so anyone who isn't and genuinely wants it to be a surprise should look away now). Horus is struck by a weapon which harms him unto death, and the only aid that can potentially save him is in the care of the Davinite Priests.  The outcome leads to Horus's change in allegiance from his father to the forces of chaos. But the specifics as we've been told have often been shrouded in mystery. Why would they have trusted the priests with someone as precious to them as Horus? What lead to the rebellion against the Imperium on the Davin moon in the first place? How could someone as previously so utterly devoted to the Emperor fall so far. These were the questions people were looking for in False Gods, and Graham McNeil does, in my opinion, a pretty sound job of it.



All throughout (for most of us) you know what's coming, but you want so much to believe there is still a chance, that things might change, that people will survive the events as they unfold. I'd like to say its down to good story telling that even in the face of the inevitable you still can desire for a different outcome if the pull of the story teller is strong enough. The path the Luna Wolves take alongside their accompanying Remebrancers builds this attachment and hope, even to some of the ones you might know fall along a darker path. Following on from the trend in Horus Rising, it's often the smaller, not previously discussed members or events which often draw the most attention. Who is this person? What role do they play? Is there any likeliness they will survive? and probably most importantly whether they are a source for good, evil or quite often both.


(Aerion the faithful (http://aerion-the-faithful.deviantart.com/art/The-Mournival-113448588) has made some fantastic Horus heresy/Gw artwork. genuinely some lovely stuff (I believe this piece is technically property of Chris Borer, so all rights etc belong to him.)

Ultimately I probably preferred False Gods to Horus Rising, but then again I knew a lot more of what to expect from this novel, as Horus Rising laid down the ground work and this is more familiar territory. Obviously all three novels are intertwined to the point that their major differences comes simply from each different author's style. I think the settings and characters just see some growth and development in this book, and ultimately the environment was one I found more interesting and enjoyable on a personal level.

False Gods- 8.0 (8.5)/10-8.5 in relation to Horus Rising

Monday 31 March 2014

A Thousand Sons vs. Prospero burns (Horus Heresy Book 12 vs. Book 15)

I decided to cover both books in this review because it made sense to investigate their positives and negatives on the same page. It may also have been to save writing two entirely separate reviews where I regularly made references to the other story.

I read A Thousand Sons first as that was the way it was published (despite being a die hard Space Wolves fan). Graham McNeil is the author, and proceeds just like in previous Horus heresy novels to delivery an intriguing insight story. This one delves into the life and world of the Thousands Sons space marine chapter, and their Primarch Magnus the Red. It travels through their exploits leading up to the calamitous events of the beginning of the Horus Heresy.



As with most of these stories it often tells the story from the point that there end result is already known to the viewer. So the majority of the story telling is down through explaining the journey, not the destination. I've always liked the Thousands Sons as a Chaos space marine chapter, as they often have this tragic story which make them seem significantly less evil then their other chaos marine counterparts.  I think also their very human search for truth and knowledge of everything is something that rings true with many of us (and certainly an influencing.factor over me). They happen to be quite a visually impressive army, predominantly made up of dark blue and golden army with heavy Egyptian aesthetics. They also happen to be the Space wolves most hated enemy, Which meant that unsurprisingly the story would be told from two sides. That of the Thousand sons, and that of the Space wolves. Ultimately I walked away from A Thousand Sons feeling sadly at the ultimately very human nature to their fall, the hubris and losses that could have been avoided if only things had been slightly different.



Prospero Burns is the story from the viewpoint of the Space wolves. Told by Dan Abnett,  the story should have been in good hands...and I say good hands because even having finished it after what I felt was a difficult start, by the authors standards I personally feel this is his weakest work I've read. So I've had a difficult time with it. I think I went into the book with a large number of heavily influencing pre-expectations regarding how it would play out, and it just didn't really do much or any of that. I think some of it was a common mistake I sometimes make which was going into the book expecting the same quality or style of another author, in this case William King and Lee Lightner's Ragnar 6 novel series. I love those books and the way the space wolves are portrayed, and this book has a very different feel.

The book takes the main perspective from a human (commonly remembrancers in other novels, this one is some what of a difference as he is not officially a remembrancer, though in many ways takes exactly the same form). He as a character is reasonably interesting, and a plot that runs the length of the novel is certainly one of the highlights of the book. Some of the Space wolves involved in the story are also interesting. Notable inclusions are Bear and Long Fang. The obvious inclusion of the Primarch of the Space Wolves Leman Russ where in my opinion some of the more interesting ones, but my comparison to A Thousand Sons I felt a little lacking. As a incredibly intelligent, powerful but also a very different character by comparison to the other Primarchs, I felt and opportunity was missed by not allowing a insight into his thinking and feelings. 


Probably one of the most notable additions is the introduction of the term "Vlka Fenryka" or Wolves of Fenris. Now I love the idea of using Norse influencing heavily in the mythology of the Space Wolves, but I feel it has gotten to the point in some circles to no longer actually refer to them by that name, but by Vlka Fenryka. Currently their is a lot of rumours going around that Imperial guard and Space marines will be getting a re-naming with the newer codex's. Whilst I understand from a legal perspective why GW might be interested in changing the names for IP reasons, I would hope everyone wouldn't start actually stop calling them Imperial Guard or Sisters of Battle. This seemingly persistent alteration to there supposed perspective of themselves is in my own opinion unnecessary and frustrating


Secondly is how the wolves are portrayed. In the Horus Heresy (so far from my reading) they've been represented as the final straw. The executioners (to quote the book). But whilst in other novels they have been portrayed as sometimes uncouth, or feral in there behaviour and mannerisms, they were never presented as borderline evil. Also atleast in 40k they are often loved by those systems that are under there protection, as Logan Grimnar is considered one of the if not the best loved warrior in the galaxy, so why is it that everywhere they go the wolves are considered something the Emperor should have never even created? Ultimately for me it feels like discontinuity in the overall story. I tried to tell myself that the 31st millennium is a different place from the 41st , but it was still hard to get to grips with. Ultimately I hope another novel portraying the Space Wolves comes out, one which shows a different time or place, or even just against a different foe and with only Space wolves, so you're not constantly getting the perspective of someone trying to understands them, but as one who ALREADY understand them.

I'm a pretty die-hard Space wolves fan, and I'm a big Dan Abnett fan, and so this novel should have really culminated in something really memorable from my perspective. But it just wasn't. I appreciate there are some pretty big fans of it out there, which i can completely understand is down to different experience or perspective, but it just wasn't right for me. I really enjoyed A Thousands Sons by comparison, even though it was portraying the Space Wolves as the villain, which I hope goes a long way to encourage people to read it.

A Thousand Sons- 8.5/10
Prospero Burns - 7/10



Wednesday 5 March 2014

Fulgrim - Horus Heresy book 5

Graham McNeil presents his 2nd novel in the Horus heresy series. Fulgrim, somewhat unsurprisingly,  tells the story of the Primarch Fulgrim and his legion, the Emperor's children.



Before I immersing myself in the Horus Heresy novels the only Graham McNeil books I had read were the Sigmar Times of Legend trilogy.  Overall their pretty good books,  including lots of barbarian/celtic/norse-esque elements to the people in the stories (which compared to modern day Empire which are more Renaissance/Prussian-like).  Often the books show the birth of certain changes in the Empire, such as warhorses breed to wear armour, the discovery of black powder, the origins of flagellants and more. If you can over look certain bits of the story as being a manipulation of canon then the book reads very enjoyably (ok SPOILER: ill admit, I got caught up with Sigmar already having got Ghal Maraz his hammer and him not being chieftain of his tribe or even the Empire when it clearly states otherwise in many of the general warhammer rulebooks etc)

So barring that all in mind I find Graham McNeil stuff always enjoyable and fun, he keeps to the spirit of most of the Warhammer universe. So with Fulgrim, it's important remember that the story tries to encompass lots of different sections in the Fulgrim story, and so it is actually broken down in a large number of increasingly smaller chapters as the story goes on. Fulgrim as a Primarch doesn't terribly interest me, but I did find that I wanted to see into his personality, his relationship with his brother Ferrus Manus, and their polarity and yet similarities at the same time. The Iron Hands chapter plays a regular role in the story telling, and it was nice to read some of their story. Like with many of the Horus Heresy books covering the traitor chapters, it is all about telling the interesting story of their fall, how they were manipulated by force greater then themselves.


I think I read somewhere that reading Horus Heresy novels was often akin to watching a train wreck in slow motion, which given the obvious end out come that's not entirely surprising. But sometimes you forget that along that journey you might feel like a carriage here or there might some how miraculously arrive unscathed at the end, if shaken. I think Graham McNeil, and many of the other Black Library authors do a pretty excellent job of willing you to believe that some how there is a bright light for these victims in the play out, no matter how much you might know about their final outcome. If you're a fan of Emperor's children, Iron hands, stories involving the Primarchs or just the Horus Heresy it is definitely worth a read. For someone knew to it you've hopefully read the first 3-4 novels in the series anyways, in which case you're probably already hooked. One of the many nice things about the Horus Heresy is that Forgeworld produce some pretty exquisite models (if terribly expensive), but it's often nice seeing first hand how the giants of the stories looked.



Overall I'm given Fulgrim a 7.5/10. It sometimes is a little long (though for Emperor's children fans this is probably a good thing), however I do feel like it covers a lot of the important points about their history and evolution as followers of chaos.  For a fan of them i'd probably give it a 8.5-9/10. 

Sunday 9 February 2014

Gotrek and Felix Lost Tales

Gotrek and Felix Lost Tales is a collection of 3 short (previously released as Ebook) stories. The 4th and final is a printed version of the audio drama Curse of the Everliving (which I have already listened to).

Charnel Congress - Josh Reynolds


I was honestly a little surprised by this one. Josh Reynolds other Gotrek and Felix novel, Road of Skulls, leaves something a little to be desired....not that its a bad story, but maybe because I'm not sure where it fits in their adventures, and just doesn't have the feel Long and Kind impart to Gotrek. So when I finished reading this I was pleasantly surprised. Josh Reynolds puts together an excellent short story about the Slayer and his Remembrancer. It is fast paced, with the right level of action throughout the whole story, good villains and characters in general. it has an average setting, but I think that it a) needed to actually be set there, and b) helps it fit in with the overall story of Gotrek's travels in terms of not always having it in the same locations.

-7.5/8


The Reckoning- Jordan Ellinger

Based in Barak Varr and the surrounding areas, The Reckoning brings a good old fashion band of Dwarfs into the mix, and the most obvious of enemies, the Skaven, together. By sticking with the general idea, Jordan Ellinger takes us through a pretty decent Gotrek and Felix story, and that little bit to his timeline and history, whilst also present a very common adversary in a very interesting way (if your a skaven player you might find it good inspiration for your own army or units). Overall I really enjoyed this one, and I'm personally hope Ellinger releases a full length story whilst Nathan Long is on hiatus.

- 8

Into the Valley of Death- Frank Carvallo


This one is a rather unquie story, in that in focuses solely on Felix, in his life before meeting the Slayer. Whilst well written, I just feel that both Gotrek and Felix need each other to achieve that unique compliment in terms of story telling. Don't get me wrong I enjoyed it, and if you have Lost Tales don't ignore it, but it doesn't really add anything to the collective story of Gotrek and Felix. Probably the nicest part is this semi-background development for Felix having a character (who's name i've promptly forgotten) who helps nuture and give experience and advice to Felix, possibly explaining his ability in combat a little bit by the time he meets the Slayer. As a note Frank Carvallo's story telling however is spot on, would be interested to see him try a whole novel

- 7

Curse of the Everliving- David Guymer.

Curse of the Everliving was originally a audio drama by David Guymer, voiced by a professional voice actor (not Toby Longworth I believe). I listened to the audio drama first, and personally it was the most disappointing audio drama and Gotrek and Felix "thing" i've ever listened to. To make it clear, I think David Guymer put together a good story, it had the right elements to it for a short story.  Its just the awful voice overs. Gotrek sounds welsh. WHO THE FRICK THINKS WELSH IS THE MOST TERRIFYING LANGUAGE! I know that its in English, and so to differentiate the the "German" empire men, and the "?" Dwarven race was given welsh.....just a mistake. the story gets lost in the annoying accent.

So the problem is I never read the story, because its not really my thing to re-read stories so soon after listening to an audio drama.  Personally it's a pretty good story looking back on it.

Just don't read the audio drama.

-7/7.5

Thursday 16 January 2014

Gotrek and Felix 4th omnibus (Elfslayer, Shamanslayer, Zombieslayer)

The 4th omnibus see's Nathan Long become far more comfortable with his Gotrek and Felix writing, or rather, he settles into a medium where the story feels much more like a Gotrek and Felix novel should, and thus you can enjoy the story instead of feeling like a slightly less than Gotrek and Felix are playing out before you.


Elfslayer takes Gotrek and Felix via Marenburg, and then beyond, as unsurprisingly they find themselves involved with Elves (of the less nice kind). Obviously I don't want to give to much away, but if you enjoyed the banter between Teclis and Gotrek in Giantslayer then you'll definitely enjoy this. Elves have the potential to be much tougher appoints than your average human, and when you think that some of those he fights are born kills who've lived for hundreds of years training day in day out to be lethal it's all the more satisfying when he kicks ass. It also sees the return of two characters from the past both who make an enjoyable addition to the story. Elfslayer is kind of where I wish Giantslayer and lead directly onto, though without a lot of the back story it might not make any sense. Likeliness is if you've read all the stories this far you'll definitely enjoy this one.

Elfslayer 8/10


Shamanslayer see's the commencement of a story arc involving Gotrek and Felix and the return of another 2 important Gotrek and Felix characters. One of them we haven't seen since the original Trollslayer, and I think it's a sign of Nathan's growing skill that he reinvents them in the way he does. Overall for me that particular arc is the more interesting then the end result of the story, though in truth Shamanslayer and Zomebieslayer are tied/linked quite closely, and could be argued to be all part of the same story. Shamanslayers main protagonist are a horde of beastmen, and they've got a nifty trick up their sleeve which if used in a human city could spell the doom of the Empire.  It also includes a little side story involving Karaghul, and it's nice to see the special blade get it's own attention in the novel. Overall the story is probably better than Manslayer, but not as good as Elfslayer. Still very much worth a read, just wish he had continued with the Gotrek novels, who knows maybe he will come back to finish the story he was trying to tell.

Shamanslayer 7.5/10



Zomebieslayer is currently the last novel written by Nathan Long, and is a hell of a novel if you like the whole siege warfare/never ending horde appeal of the Undead. Caught after the events of Shamanslayer, Gotrek, Felix and co end up at Castle Reikgard, and important bastion against the forces arrayed against the Empire. If it falls death will surely come to the Empire, but how can the defenders stand against the horde outside of their walls when thing start happening which is undermining the defence, leading to questions about what is really going on at Castle Reikgard. Zombieslayer has elements of Beastslayer (siege warfare) to the story, but has a definitely different feel from say, Vampireslayer, which based on the name might have been what people were expecting. Overall it was a good story, though a bit bleak at points, but does that really surprise you when you see undead and siege beside each other?


Zombieslayer 8/10 if you love siege warfare, zombies and the undead and can face a very bleak ending. Otherwise probably a 7.5

Dwarven christmas painting

Rumour is that 2014 is going to see the release of the much anticipated 8th edition dwarf army book. On top of this a number of resculpts and new units should hopefully be joining the dwarven ranks. In anticipation I finally got around to painting a number of my models, though in truth I have an entire battalion box to put together let alone paint the 30+ more warriors (maybe longbeards) I need to paint.

 So first up I painted my small unit of slayers. Its a small unit for a couple of reasons. Firstly everything I've read about slayers and even my own gut feeling has always been that they are just not very effective in games, not matter how epic they're fluff/background is. Secondly I have know for a few years that when they did redo dwarfs (which if I'm honest I had hoped would have been sooner but hey) that they would redo the metal models, i.e. slayers, hammerers and ironbreakers. So I got this bunch second hand and I'm'm pretty happy with the way they look. technically I have 2 of the deamonslayer models in the unit (you can see a photo of one of them below) so I may leave it as a unit of 10 and have the deamonslayer hiding somewhere, not sure. Also in this batch is a dwarf slayer from the oathsworn kickstarter (see link below), he's a fantastic looking model, and encouragingly he fits in reasonably well with the other slayers, despite being a little more normal in proportions than those old models used to be (dwarves with big heads and hands). It's encouraging because the newer plastic models will if I'm' right look closer to this oathsworn model than the current ones do, so hopefully I can just buy a regiment and mix and match happily. Of course all of this depends on how they change the rules, so here is hoping for some runic tattoos for ++ invulnerable saves.  (http://www.kickstarter.com/projects/oathsworn/oathsworn-heroes-of-the-dwarfs)








I had some old school dwarf warrior back from early 2000, and then I also got hold of some more because I was ambivalent about some aspects of the newer dwarf warriors (which were rumoured to be replaced, though my gut tells me not). I've put together 20 warriors with great weapons (and i'm tempted to put throwing axes on their backs to potentially make them rangers). Another unit is armed with hand weapons and shields, and contains about ~25 models. I painted the line models first which is why the command models are at the back.





This is a single model close up shot. I've based the models with the mournfang snow texture paint.

Lastly I painted a regiment of Ironbreakers. Personally these were my favourite to paint, partially because I love the models, and the also because they were probably the easiest to paint. I'll be interested to see how the new models look. I can see them being pretty kick-ass, but likeliness is it is a shared box with hammerers, and as i don't have any of those and anticipate them looking epic i'll likely make them as hammerers. Either way though i'm pretty excited. I've included a close of the champion (cannot remember his name right now, I want to say Lodewarden but that might be Miners)

 (Grombrindal the White dwarf is accompanying this unit, which is somewhat coincidental as news that the old white dwarf magazine is changing to a weekly event with the warhammer visions taking the monthly role having been sprung on us yesterday (or rather that was the first announcement, it had been news for a week beforehand)